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More to do in Hestra's Nest and Revoiced Hestra's Nest

  • Photo du rédacteur: Betalille
    Betalille
  • 26 févr.
  • 1 min de lecture

In the world of new worldspaces in Skyrim, the Arcane University has been creating beautiful worlds with many quirky and interesting characters. Hestra's Nest was the first one to be published on Nexus for all to see and discover.


As per usual, I could not stop myself from playing it and I really enjoyed the scenery and the new music. However, it sparked again some ideas of quests that could take place in Hestra's Nest, and that is why More to do in Hestra's Nest was created.


I envisioned Hestra's Nest as a quirky place, with many people being lost or trying to find a purpose in these lands. At least, that is how I wrote most of my characters: whether they were abandoned or fleeing from something, they all end up gathering in Hestra's Nest and working together towards a better life.


That being said, More to do in Hestra's Nest offers the player 18 new quests that can go from picking up dandelions to battling a gigantic spirit spider to protect the town. Many more quirky characters were added, like a Herne, a guild of Wardens (like the class in ESO) or a broken Dwemer automaton. So many new people to meet!




The original Hestra's Nest also had characters voiced with generated voicelines, making them sound very extremely robotic. I took this opportunity to ask some voice actors and actresses to revoice these characters and give them the proper voices they deserve! The original writing was too good to be robotic.


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